Big Ideas: Cahiers des Jeux redux

To begin, Sheffield mentions review scores, those ambiguous and seemingly arbitrary measurements of a game's value. He's right -- a numerical score indicates almost nothing at all to a reader who hasn't read the text of the actual review. In many cases, the review itself argues in favor of a higher score than what is given. He goes on to note that developers do respect journalists, regardless of the "myriad other misunderstandings" inherent in the system. He sidesteps the idea that people do in fact read reviews to influence their purchases, but that this has less to do with said reviews being "actual arbiters of quality" as it does these reviews having perceived quality. This is an important point.




