Can multiplayer development actually hurt a game?
Gamespot chatted with Wanat about his opinions on the subject and he apparently has some strong views on when and when not to add multiplayer features to a game. He feels that many times adding multiplayer maps and features are a waste of time. Wanat believes this happens because, "...a couple years ago the press was all about saying, 'This game has to have multiplayer, there's no re-playability.' F*** that. That's a bad joke." He added that multiplayer features are sometimes added to a game at the request of the publisher's marketing department. That move can sometimes hurt the game's single player development, according to Wanat.
He states, "You don't get to add multiplayer [at] no cost. If you're going to make a multiplayer version, you take people, time, and money away from the single-player experience. And that all goes to hurt the single player." Wanat feels like games like Halo, Call of Duty and Left 4 Dead are examples of games that make an effort to truly create a solid multiplayer experience, saying, "There are places and times to do it and do it right."










