get.game vel.shock()

vel.shock() involves a ship that must reflect enemy shots back at the source using a pulse with a minor delay. However, as you clear the levels, enemies spawn faster and you gain levels yourself. As your levels increase, so does your health and delay, eventually leading to a point wher you are frantically dodging around the screen, pulsing as often as humanly possible. Controls are entirely through the mouse, and the graphics are excellent. Unfortunately, there's not much variety in enemies or phases, and the music is repetetive electronica. It's definitely worth a play, though, and you might end up sinking some serious time into it!
[Via IndieGames]


