upgrade posts

Big Iron: Dead Tech



These are not the first people in line for the MacBook Air II. Maybe.

We all love upgrades -- whether it's just an additional stick of memory, a new sound card, or a whole new rig -- but there's the small matter of what to do with the upgraded-from stuff. At some point, all your tech-averse family members will have systems built out of your cast-off components, and want something a tad more potent than a P3 800. At the same time, your significant other, who has caught onto the fact that fragging you is an excellent way of relieving stress, will demand to be on equal technical footing.

You are, in short, eventually going to be stuck with some dead tech. Or, as a reader of this column, something more akin to a moderately-sized drift of it. The laws of physics being what they are, and lacking a handy TARDIS in most of our spare bedrooms, we will eventually need to do something about it.

There is a tremendous amount of discussion as far as what to do when your PC reaches end-of-life (and, truly, this has hit close to home for BI, as the three-year old Dell at his day job gave him the electronic middle finger, and summarily refused to boot this week, earning much-needed retirement, and subsequent replacement with a shinier, faster, and far less recalcitrant black obelisk).

But what should you do with that dead tech? Googling "old computers never die" yields more than six million results.

Big Iron: On Display - Are SLI/Crossfire worth it?



With the impending deployment of a new calendar (why, hello Miss January), a young gamer's fancy turns lightly to thoughts of higher resolutions, better anti-aliasing levels, and new DX10.1 effects. But something is knocking the luster off the lust faster than dropping Aunt Edna's fruitcake in your lap. Jacking up a single setting is dropping your framerate to a crawl, even with the latest drivers hot off ATI or Nvidia's server.

You've got multiple CPU cores and a fistful of dollarsRAM, and things still aren't remaining as smooth and speedy as you'd like? In short, is stuffing another video card in your box the way to achieve Nirvana? Chances are, if you're already sporting a rig with the aforementioned goodies, a multi-GPU setup is about the only way to get a performance bump. The question becomes, is throwing another couple hundred dollars at the problem worth it?

Big Iron: Power hungry?



Tim Allen wasn't precisely the same flavor of hardware guy that we are, but his Tool Time mantra, "More Power!" certainly resonates with a lot of computer enthusiasts. Not only do the games we play and the applications we use require more and more computational chutzpah to perform well, but the silicon bits themselves are not shy about sucking down the wattage to do it.

If you're considering an upgrade or a new build, you're going to need to feed that beast. Onward, to the supplies of power!

Choose a gaming laptop to play all these E3 games


Fallout 3, Far Cry 2, Crysis Warhead, Red Alert 3, Diablo 3, StarCraft 2 -- oh my! Folks declaring the death of PC gaming are clearly smoking something, as all those games and more have been making waves at E3 this week. You're going to need a computer to run those, right? Thing is, these days notebooks are outselling desktops by quite a large margin. And for good reason -- who wants a giant, bulky brick uglying up their space?

Hence the rise of gaming laptops. To help you make the call on which one to get and how to configure it, GameDaily has a guide to buying a gaming notebook. It's mostly beginner stuff -- and some of it we kinda wonder about; it asserts that a 1280x800 screen resolution is too low for serious gaming, for example, which we're not sure everyone cares about quite so much. In fact, wouldn't you want a lower screen resolution to ensure that your notebook will be able to handle newer games at the native resolution for a longer time? But all around it's a good intro to what you need to look out for. Give it a read if you're in the market.

Big Iron: ATI's 4800 series


Hello world, ATI Radeon 4850 and 4870, and not a moment too soon. Not that nVidia's new 260 and 280 aren't wonderful pieces of technology, because they most assuredly are. However, if they had merely arrived at the top of the heap and remained unchallenged, what reason would there have been for the next big thing to come out of the Green Spiral Eyeball?

After all, it seems like just a week or two ago we were complaining about how a lack of innovation and market pressure might cause stagnation in some sector or other the hardware universe, huh? This sort of prompt industry response can make a guy think he's got some sort of cosmic influence or something; BI will endeavor not to let it go to his head.

When the NDA lifted this week, we were treated to an avalanche of release coverage. We have not been able to conduct our own hands-on review of this newest bit of shiny silicon (okay, there's the ego check we so desperately needed), but a lot of other sites dedicated to hardware news and reviews -- a list of them appears after the break -- have had it in their labs. To that end, we'll give you folks a quick performance summary and touch on some of the tech highlights the Radeon 4800 features.

MacMonday: Does Spore force your Mac to evolve?


Welcome to MacMonday, a weekly column where we'll talk about issues related to gaming on Apple's platform beyond "Why isn't PC Game X coming out on the Mac?" In this inaugural edition, let's discuss Spore, Will Wright's latest masterpiece.

At this point in time, the closest we can get to playing Spore properly (until its release in September) is to download the Creature Creator demo. Like any downloadable, the first thing you'll want to do is check the required specs to make sure your box can run the game properly. When you come to that, however, you'll see that the specs make two requirements upfront: an Intel Core Duo Processor, leaving PowerPC Macs out of the loop, and OS X 10.5.3 Leopard. Let's take a look at what this means for Mac gamers.
Advertisement

Our Writers

Steven Wong

Managing Editor

RSS Feed

John Callaham

Senior Editor

RSS Feed

James Murff

Contributing Editor

RSS Feed

Learn more about Big Download