Unreal Engine 3 got a new tech demo that was shown at
GDC 2011 this week at
Epic Games' booth. The level of detail and visual effects in the demo was pretty staggering, according to reports, and a trailer showing off the demo will be released next week.
But most PCs currently wouldn't be able to run the live demo well, according to PC Gamer. The GDC 2011 build was running on a PC with three
Nvidia GeForce GTX 580 graphics cards installed. Epic Games' VP Mark Rein stated, "Maybe the next Nvidia graphics card bump means we can use two, we don't need three. And maybe the next bump means we can use just one. And the next bump after that means that we can use the mid-range card."
The point of the GDC 2011 Unreal Engine 3 demo was to show the press and game developers what might be possible for game graphics in the next few years with Rein stating, "This is our proposal for what the next big generational leap of gaming should be." Those features include things like water puddles on the ground that reflect neon signs or highly detailed facial textures for characters or clothing that realistically flaps via hardware physics. Rein stated that this year's demo took 12 people two months to complete, adding that Epic Games puts in "tens of millions of dollars into these R&D experiments."
As we reported earlier this week Unreal Engine 3 and
UDK users will soon get an update that adds
DirectX 11 graphical features into the latest build.