StarCraft II forum messages from Blizzard hint at future updates
One of the cool things about the new StarCraft II web site is the forum tracker that allows people to see what Blizzard team members are saying to the message board users about the recent sci-fi RTS sequel. The answers that Blizzard personnel give are sometime hints about future updates to the game.
For example, one of the new StarCraft II features are the Challenge missions and Blizzard's community manager "Zaryhm" states, "New challenge missions are certainly a good possibility for future content updates or expansions. :)". Another community manager, "Lylirra" answers a query from a fan about putting in shared replay viewing with, "This is a functionality we're interested in providing our players at some point in the future. :)", Finally, in response to a fan asking about if Blizzard could increase map size limits in the game "Lylirra" states, "No current plans, but we're aware that there are concerns regarding the current limits for publishing and sharing player-made maps. The feedback we've received so far is good, and we're keeping a very close eye on how the system is being used. This in turn will help us determine how best to accommodate our players and the mapmaking community-at-large."
For example, one of the new StarCraft II features are the Challenge missions and Blizzard's community manager "Zaryhm" states, "New challenge missions are certainly a good possibility for future content updates or expansions. :)". Another community manager, "Lylirra" answers a query from a fan about putting in shared replay viewing with, "This is a functionality we're interested in providing our players at some point in the future. :)", Finally, in response to a fan asking about if Blizzard could increase map size limits in the game "Lylirra" states, "No current plans, but we're aware that there are concerns regarding the current limits for publishing and sharing player-made maps. The feedback we've received so far is good, and we're keeping a very close eye on how the system is being used. This in turn will help us determine how best to accommodate our players and the mapmaking community-at-large."




