solar-vengeance posts

Indie Wrap-Up: June 14th - June 20th


We here at Big Download love indie games. From telling you about them, playing them, or offering downloads for them, we are all about helping lesser-known developers get their name out into the world. Each week on Saturday, we'll give you the Indie Wrap-up, a collection of all the indie news stories and features during the previous week.

It was a slow week on both the news and features fronts for the indie scene. No in-depths, no interviews, and no MODvelous Monday graced us this week, and the TIGSource Procedural Generation Competition has wrapped up. Here's looking at next week for more interesting indie news and features!

Features


Freeware Friday: Battleships Forever
James Murff takes a look at yet another freeware game. This time, it's the IGF finalist Battleships Forever!

Back with a Solar Vengeance!


It's been a long time since we at Big Download have seen anything concerning the indie 4X game Solar Vengeance. Originally released in 1995, it dropped off our collective radar a long time ago as other space 4X games came to the forefront. TIGSource, however, has placed the radar squarely back on Solar Vengeance with an article on the changes the game has experienced.

Your goal is still the conquering of the capital systems of your enemies. However, there's now far more complexity to the game, with more unique types, full procedural generation of the systems, and a psuedo real-time game system (the game takes 1 second turns, and you can pause at any time). It's a great freeware 4X game, and definitely worth playing if you are nostalgic for the old days of Master of Orion or Space Control 2.

[Via TIGSource]
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