Developer Sidhe moving to make more self-published, downloadable games
We are starting to see a trend happening; developers that used to work on retail games with major publishers are now moving to the downloadable self-publishing route. Team17 made that decision in 2010 and released the Alien Breed trilogy and Worms Reloaded. Now another developer, the New Zealand-based Sidhe Interactive, is doing (almost) the same thing.
The developer's co-founder Mario Wynands told our sister site Joystiq this week that it has decided to " .. run the studio on the basis of royalties and download revenue alone, as opposed to being somewhat reliant on third-party publishers." While it is still making retail games, we can expect to see more original titles like Shatter, the arcade shooter that's available for several platforms including the PC.
The developer's co-founder Mario Wynands told our sister site Joystiq this week that it has decided to " .. run the studio on the basis of royalties and download revenue alone, as opposed to being somewhat reliant on third-party publishers." While it is still making retail games, we can expect to see more original titles like Shatter, the arcade shooter that's available for several platforms including the PC.









