10 years ago this week,
Relic Entertainment released their first game title, the revolutionary 3D space-based RTS game
Homeworld. The game was a huge hit, both in sales as well as critically and the game got a number of "Game of the Year" awards from a number of media outlets. This week the official Relic web site is looking back at the game's 10th anniversary by chatting with two current Relic employees who worked on the original game.
Principal Designer Quinn Duffy and Senior Artist Dave Cheong talk about their memories of helping to make the first
Homeworld game (a sequel was released in 2003). Duffy states, "We created a visually sophisticated universe with a great deal of implied depth, crafted an evocative story and told it well, and had a pretty fun and immersive game on top of it all." And what about the rumors of a new
Homeworld game in the works? Duffy points out that very few of Relic's current team worked on the first game and says, "Personally, I'd love to see another
Homeworld game – I'd love to see the universe breath again, but only if it were done with the same passion and drive of the original."
In related news, fan site Relic News have posted up an article on how to play the original game i
n online multiplayer modes using the
GameRanger matchmaking service.