The indie scene is exploding, and with it the two main indie genres: platformers and shoot 'em ups. Razor 2 falls squarely into the second category, with all the trappings of classic shmups: plenty of enemies and bullets, Japanese text, and a vertical perspective. However,
Razor2 falls short in nearly every department, rendering the game a playable, but disappointing mess. With a ton more polish and some changes to the design, it would be fantastic, but as is it is inferior to any decent indie shmup.