Developer
Valve has a reputation of bringing in both people and games that it likes and turning the titles into full commercial games. It did so with the
Counter-Strike mod and also bought both the team and the concept of the team's game
Narbacular Drop that eventually formed the basis of the first
Portal game. That title, a small two-hour game that was released in 2007 in Valve's Orange Box collection, combined innovative gameplay with humor. That was enough for
Portal to become a cult hit and win a ton of :Game of the Year" awards.
So what do you do next with such a concept? If you are Valve you not only make a more fully fleshed out sequel in
Portal 2 but you also bring in yet another amateur game team to expand on the original's portal-based gameplay. We got to see a presentation of
Portal 2's gameplay at Valve's
E3 2010 meeting room. It was the only game we saw at E3 that wasn't an example of live gameplay but we did get some commentary on what we were seeing from Valve's Erik Johnson.