GDC 2011: Global PC game revenues totaled $16.2 billion in 2010, says report
The state of PC gaming, at least in terms of its total revenues, continues to grow. That's the findings of the non-profit PC Gaming Alliance who revealed the preliminary findings of its third annual Horizons report as part of GDC 2011. The report, created with the assistance of DFC Intelligence, claims that global PC game revenues were $16.2 billion in 2010, a 20 percent increase from 2009.
While China is both the fastest growing and largest market for PC gaming, the study claims that all regions of the globe showed revenue growth in 2010, including the US. The advent of digital downloads for large PC games and games that use microtransactions and point cards are among the reasons for revenue growth. The PCGA states that it predicts revenue growth will continue in the industry, reaching $23 billion by 2014. The full Horizons report will be revealed to PCGA members next week.
While China is both the fastest growing and largest market for PC gaming, the study claims that all regions of the globe showed revenue growth in 2010, including the US. The advent of digital downloads for large PC games and games that use microtransactions and point cards are among the reasons for revenue growth. The PCGA states that it predicts revenue growth will continue in the industry, reaching $23 billion by 2014. The full Horizons report will be revealed to PCGA members next week.





