Orisinal: Morning Sunshine is a website devoted to the very core of the principles behind casual gaming. With 59 tiny Flash-based games, there is something to please every palate, from the light
shmup action of
V-Force to the puzzle play of
Bauns to the coordination challenges of
Floats. Additionally, every game is illustrated with style, using subtle gradations and washes of color not typically seen in Flash titles, making each experience feel more rich and elegant.
Boiled down, the underlying gameplay element of each game is wonderfully simple and thoroughly addictive. And each can be imagined as having been the result of following a random idea, a "what if" scenario. It would seem, then, that there is no such thing as a bad idea for a casual game. How, then, does one determine when to expand an idea into something more complex?