Casually Speaking: Evolving the casual game
The term "casual" has been coined to define a genre of game that so-called "non-gamers" can play. These games typically have a number of elements in common:
1. Simple rules -- the object of the game should be clear, with an easily-understood control scheme
2. Minimal time investment -- levels should be short enough to be completed in one sitting, say, between 3 - 5 minutes
3. Minimal system requirements -- the game shouldn't require the latest video card or esoteric browser plug-ins
If we examine one of the reigning kings of the casual game genre, PopCap Games' Bejeweled, we find all three of these elements. It's easy to understand, progress can be made quickly (even though there is no goal other than the accrual of points), and it's Flash-based, which most web browsers already support out of the gate. So on the surface, it's fairly easy to determine, at a glance, if a game fits within the casual template. However, while games like Bejeweled still abound, the genre as a whole has begun to mutate, requiring a redefinition of the label. We'll explore how and why after the jump.
1. Simple rules -- the object of the game should be clear, with an easily-understood control scheme
2. Minimal time investment -- levels should be short enough to be completed in one sitting, say, between 3 - 5 minutes
3. Minimal system requirements -- the game shouldn't require the latest video card or esoteric browser plug-ins
If we examine one of the reigning kings of the casual game genre, PopCap Games' Bejeweled, we find all three of these elements. It's easy to understand, progress can be made quickly (even though there is no goal other than the accrual of points), and it's Flash-based, which most web browsers already support out of the gate. So on the surface, it's fairly easy to determine, at a glance, if a game fits within the casual template. However, while games like Bejeweled still abound, the genre as a whole has begun to mutate, requiring a redefinition of the label. We'll explore how and why after the jump.



