mechanics posts

Independent Minds: Concept or Complete?


Independent Minds aims to take various aspects of indie gaming and present them to you each week. From game round-ups to design elements to interviews with prominent members of the scene, it's an exploration of what makes indie gaming great as well as what makes someone an indie.

There's a division in the indie community. No, I'm not talking about who likes top hats and who likes bowlers, but rather whether an indie game that is merely a concept of a potential full game should be given the same treatment as a game somebody spent the last few years working on to perfect. Frankly, it's way too complicated to even bother with discussing how to classify them. Instead, this article is about which one you should choose, given your personal preferences. Each has benefits that the other does not, and fits a specific kind of person.

Independent Minds: Handicapped Accessible


Independent Minds aims to take various aspects of indie gaming and present them to you each week. From game round-ups to design elements to interviews with prominent members of the scene, it's an exploration of what makes indie gaming great as well as what makes someone an indie.

Well, maybe not handicapped, but certainly accessible! Accessibility is an incredibly important aspect of gaming that nobody really pays attention to. Accessibility is really simple: how easy is it for a new player to come in and pick up your game. Most notably, you must pick up and hold your new player's attention, even if they don't completely understand the game right from the very start. In a way, this tied into both ambition and the principles of good design, but it goes a little farther beyond that into knowing your players. It's a guessing game, really.

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