macmonday posts

MacMonday: Maelstrom


On today's MacMonday, we're going seriously old school, to the tune of 1993, when Ambrosia Software sold their first game, Maelstrom. Just as it's easy to dismiss last MacMonday's Big Kahuna Reef 2: Chain Reaction as a Bejeweled clone, Maelstrom takes as its source the classic coin-op Asteroids.

Yet the differences between the two titles are vast indeed, going beyond the color palette and updated graphics. We'll go into detail and examine why Maelstrom is just as addictive and playable today as it was 15 years ago.

MacMonday: Big Kahuna Reef 2: Chain Reaction


Now, before you get all reactionary and declaim this title as "yet another Bejeweled clone", let me just say two things right up front: 1) It is a Bejeweled clone, and 2) There's more to it than the standard Bejeweled swap mechanic. What's the big difference? Explosions. Read on for the full scoop!

MacMonday: The Great Tree


Reflexive Entertainment's The Great Tree is a game containing elements reminiscent of other titles while still retaining its own unique identity. Regardless of which other games it might remind you of, it's as addictive as anything else, belying its fairytale appearance.

In The Great Tree, you play as a fairy, charged with collecting free-floating pollen to nourish the titular tree that grants life to all fairies. Don't let the faltering voiceover get in the way of your enjoyment of the game; the story itself can be safely ignored. It's really all about the increasingly frenetic gameplay. More on this after the jump.

Download The Great Tree Demo [Windows]
Download The Great Tree Demo [Mac]

MacMonday: Soldak Entertainment's Depths of Peril


Ever since the Diablo 3 announcement, we've hosted a ton of downloads for Diablo 2, for both Mac and PC. However, if you're running the latest and greatest Mac hardware, you're likely shut out of reliving your D2 days of glory, unless you run it in Boot Camp. It's clear that the gameplay of D2 holds a special place in our hearts. So much so, in fact, that any game featuring similar gameplay is usually warmly received, if not continued to be played once the initial romance wears off.

Such a game is Depths of Peril, a top-down isometric RPG in the style of Diablo, Ultima VIII, etc. There are many qualities unique to this title that makes it stand out from the pack, including some of the most complex and vast histories in any game I've ever played, and gameplay which does a great job of simulating the MMO experience, even though Depths of Peril is a single-player game. We take a look after the jump.

MacMonday: How will the iPhone affect Mac gaming?


For decades, Mac owners have had to sigh dispiritedly when assessing their gaming options compared to what has been available for the PC. Development studios like Bungie and Blizzard aside, most gaming houses have always decided to create their games for the larger market share, which have always been PC-based. While there have been successful ports of PC games from studios like Aspyr, these have always arrived much later than the launch of the original versions.

Later, a slew of Mac-dedicated studios appeared on the scene (see last week's MacMonday, which focused on Freeverse) and have proven that not only is it possible to create great games for the Mac, but to be successful at the task. This has helped energize the Mac gaming community and is undoubtedly a good thing, but a recent arrival to the Mac lineup of products has added a new element that ought to be considered. In this post we'll talk about how the iPhone could affect developing games for the Mac.

MacMonday: Does Spore force your Mac to evolve?


Welcome to MacMonday, a weekly column where we'll talk about issues related to gaming on Apple's platform beyond "Why isn't PC Game X coming out on the Mac?" In this inaugural edition, let's discuss Spore, Will Wright's latest masterpiece.

At this point in time, the closest we can get to playing Spore properly (until its release in September) is to download the Creature Creator demo. Like any downloadable, the first thing you'll want to do is check the required specs to make sure your box can run the game properly. When you come to that, however, you'll see that the specs make two requirements upfront: an Intel Core Duo Processor, leaving PowerPC Macs out of the loop, and OS X 10.5.3 Leopard. Let's take a look at what this means for Mac gamers.
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