Independent Minds: The Art of Interfacing

There's a section of game design that a lot of designers, professional and otherwise, often overlook. They get too caught up in making their game beautiful or deep that they forget one of the most important parts altogether. The element that crosses the border of form and function to merge the two together into a coherent experience. I am talking about the interface, and it's one of the most important part of any game design. We've even mentioned it before on Independent Minds, but it really requires more in-depth viewing. After all, overlook your interface or design it poorly, and your game will suffer from a lack of players and kill your market! And that's not good at all.



