Immortal Defense tries out "pay what you want" business model
We've seen some indie games like World of Goo and other try out a "pay what you want" business model as a temporary sale. It's been highly successful for those brief periods. However another indie game developer is trying out a similar move for one of its game in a somewhat different way.
Developer Radical Poesis has decided to set up its indie tower defense game Immortal Defense as a "pay what you want" title (with a $1.75 minimal payment to cover various fees). As the developer states on its web site, "This is not a sale, but a test of using this model as a permanent price." While the developer adds that it could go back to a fixed price, "we do like this model and hope that it can work as the standard price for indie games." Immortal Defense itself is a game with 150 levels, a level editor and no DRM set up. The developers also use a portion of the game's sales for Kiva, "a microfinance site which lends money to people and personal businesses in developing nations."
[Via Blue's News]
Developer Radical Poesis has decided to set up its indie tower defense game Immortal Defense as a "pay what you want" title (with a $1.75 minimal payment to cover various fees). As the developer states on its web site, "This is not a sale, but a test of using this model as a permanent price." While the developer adds that it could go back to a fixed price, "we do like this model and hope that it can work as the standard price for indie games." Immortal Defense itself is a game with 150 levels, a level editor and no DRM set up. The developers also use a portion of the game's sales for Kiva, "a microfinance site which lends money to people and personal businesses in developing nations."
[Via Blue's News]






