hands-on posts

Impressions: The OnLive MicroConsole

Since OnLive's launch last June, its main appeal has been to stream games on demand to practically any computer system, allowing players access to high-end PC games regardless of system requirements. Games such as Just Cause 2, Borderlands, and Metro 2033 can be played on virtually any PC, Macs and including low powered netbooks, provided they meet the OnLive client's requirements and there's a high-speed broadband internet connection. The game is run on OnLive's side, so generally speaking, users are playing games as interactive video feeds that require very little processing and graphical power. However, OnLive has its sights set beyond notebooks and desktop systems. Last month, the service officially released its MicroConsole adapter, which plugs directly into HDTVs to bring PC gaming to the living room.

Mac Monday: Osmos/Guns of Icarus


Welcome back to Mac Monday, where we take a look at interesting titles available for the Macintosh platform. We took a month off to have a look at the state of the industry as it relates to Apple, and it must be said that things are as they've always been -- popular PC games arrive late, if at all, and Apple itself seems to just want to focus on the iPhone.

However, the indie games sector remains healthier than ever, and it's with pleasure that we use Mac Mondays to focus on games that might otherwise slip mainstream notice. Read on for the latest picks!

Mac Monday: Drawn/New Star Soccer


Welcome to Mac Monday, where we highlight some games for your Macintosh that you might want to try ... or try to avoid. This time around, we're looking at Big Fish Games' Drawn: The Painted Tower, and New Star Games' New Star Soccer 2010. Two completely different games, and both intriguing for different reasons. Find out more after the jump!

First Look: Star Trek Online


Last week we were given a look at how Cryptic Studios' highly-anticipated spacefaring MMO Star Trek Online was coming along, and let me be the first to say that my fears have been dispelled. STO looks amazing, and from what I saw of it will feature enough interesting gameplay to keep both fans of the franchise and those new to it -- as Jean-Luc Picard might say -- engaged.

Well, you knew some kind of pun was coming, didn't you? Please forgive me. I'm a little giddy with the fact that Big Download has been blessed with three exclusive screenshots from the game -- thanks Atari! Check 'em out below, remember to click on them to see them in full-res, and read all about what we saw after the jump!

Mac Monday: Spooky Runes/Boonka


It's time once again for Mac Monday, where we take a look at a couple of games new out for the Mac (and sometimes the PC too). This time around we're checking out Anawiki Games's Spooky Runes, and Sandlot Games's Boonka. One of these games has an atmospheric vibe, and the other is vibrant and goofy. Guess which one and find out after the jump!

Mac Monday: Trapped/Harvest


Welcome once again to Mac Monday, where we preview the latest Mac game releases. This time around, we look at Trapped: The Abduction by Gogii Games, and Harvest: Massive Encounter by Oxeye Game Studio. And once again we find ourselves in a situation where one of these games isn't so great and the other is surprisingly compelling. Find out which after the jump!

Mac Monday: Grappling Hook/The Three Musketeers


Welcome to another edition of Mac Monday, where we shine a light on Mac games that might otherwise not get the notice they may deserve. This time around we're looking at Christian Teister's Grappling Hook and Dingo Games' The Three Musketeers. Read about 'em after the jump!

Mac Monday: Bullet Candy Perfect/Avenue Flo


Welcome back, my friends, to the show that never ends. This time around we're looking at Bullet Candy Perfect by Charlie's Games, and PlayFirst's Avenue Flo. Both of these games are entertaining in their own ways, and one of them even has its own song! Who, what, where, when, why? Find out after the jump!

Mac Monday: Machinarium/QuantZ


Welcome to another edition of Mac Monday, your source for the latest and greatest Macintosh game demos! This week, we're taking a look at Machinarium, by the fine folks at Amanita Design, who gave us Samorost and Samorost 2. After that, we'll have a peek at QuantZ, a casual title by Gamerizon that offers a new look at the Match 3 genre. Check 'em out after the jump!

Mac Monday: Miriel's Enchanted Mystery


After what feels like forever, we've got a single game to review this week, rather than the two-fers we've been doing. This time around, we're looking at Miriel's Enchanted Mystery, by Game House, the publisher who brought us Miriel the Magical Merchant. This sequel offers the same basic gameplay as the original, but offers a few new twists that make owning MEM worthwhile. Find out more after the jump!
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