Paradox to use Stardock's GOO for their PC DRM setup
Last March, Stardock first announced their plans for Game Object Obfuscation (GOO), a new DRM idea that they claimed is trouble to use for both publishers and consumers. This week Stardock announced that Paradox Interactve has become the first publisher to use GOO in their upcoming PC games.
GOO allows game developers to protect their PC games from being pirated with a simple solution that requires the consumer to simply put in their email address and the game's serial number when the game is run for the first time. After that, consumers can play GOO-enabled games normally. Paradox will first use GOO in the upcoming game Majesty 2.
GOO allows game developers to protect their PC games from being pirated with a simple solution that requires the consumer to simply put in their email address and the game's serial number when the game is run for the first time. After that, consumers can play GOO-enabled games normally. Paradox will first use GOO in the upcoming game Majesty 2.






