GamePro enters the indie game publishing business
It seems like more and more people want to be able to find the next indie game that can break through into the mainstream like AudioSurf or World of Goo. Today our sister site GameDaily Biz has broken the news that a new indie game publisher has revealed itself . . . and it comes completely out of left field.
GamePro (yes of GamePro magazine and GamePro.com) has announced that it has launched GamePro Labs, their move into the game publishing business. The new venture will concentrate on publishing indie games that are developed on Microsoft's XNA platform (that means PC and Xbox 360 titles) along with Apple's iPhone. GamePro is trying to "find the unrecognized talent out there and give them the keys to publish their game", according to the article. The company's official web site has already launched with a form for developers to submit their games for consideration. Indeed some game have already signed with GamePro Labs and they should be announced sometime during GDC later this month.
GamePro (yes of GamePro magazine and GamePro.com) has announced that it has launched GamePro Labs, their move into the game publishing business. The new venture will concentrate on publishing indie games that are developed on Microsoft's XNA platform (that means PC and Xbox 360 titles) along with Apple's iPhone. GamePro is trying to "find the unrecognized talent out there and give them the keys to publish their game", according to the article. The company's official web site has already launched with a form for developers to submit their games for consideration. Indeed some game have already signed with GamePro Labs and they should be announced sometime during GDC later this month.



