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Independent Games Festival 2010 gets record number of entries


If we were to judge a competition by simple the number of entries received, then the 2010 edition of the Independent Games Festival is already a huge hit. The 12th annual indie games competition had 306 entries for its Main Competition, which is its highest number in its history.

You can check out all of the entries at the IGF's official web site.All the games submitted will be reviewed by over 150 judges. The finalists will be named in several categories in January and the winners will be named in a ceremony to be held at the Game Developers Conference in March 2010 in San Fransisco.

GDC Austin to provide MMO-themed keynotes next week

While Big Download has been busy covering lots of big events this summer like QuakeCon. BlizzCon and the just completed PAX 2009, we will not be making it down to Austin, Texas for next week's GDC Austin. The conference, organized by the same company that also handles the main GDC event held in San Fransisco every March, covers all aspects of game development but tends to lean on the MMO genre.

That's why two of the event's keynotes will be all about massively multiplayer games. Sony Online founder John Smedley is scheduled to speak about their recent success with the free-to-play MMO Free Realms. Also Blizzard's Frank Pearce and J. Allen Brack will be making their own keynote address on the universe of their hit MMO World of Warcraft. If you happen to be in the Austin area there is still time to register before the event which runs from Sept 15-18.

Applications open for 2010 Independent Games Festival


It's the biggest outlet for independent game developers to get their titles notice and today applications opened up for the 2010 version of the annual Independent Games Festival. Developers have until November 1 to submit their games to the festival for the main contest. November 15 is the deadline for entry for the student portion of the festival. Finalists for the main competition will be revealed on January 4 with the student competition finalists revealed on Jan. 11. As usual the winners in both divisions will be announced at a ceremony during the Game Developers Conference in San Fransisco on March 11.

Winning one or more categories in previous IGFs has been a stepping stone for the games and their development teams to get noticed including titles like Audiosurf, World of Goo and Darwinia; This year the games and their dev teams will be competing for nearly $50,000 in prizes in several categories including the $20,000 Seumas McNally Grand Prize.

GDC 2009 attendance slightly down from last year

As expected, the Game Developers Conference has a slight downturn in the number of attendees for the annual gathering of game industry professionals. According to GDC's parent company Think Services, the 2009 edition had over 17,000 people show up. That's down from an estimated 18,000 attendees from 2008.

Some might blame the economy for the small drop in attendance but it's also possible that the smaller amount was due to GDC's decision to make the event invite only for journalists who attended the event. The dates for the 2010 GDC have already been announced. It will be held on Tuesday, March 9 to Saturday, March 13 at the Moscone Center in San Francisco.

Check out GDC 2009 coverage from our sister sites

The 2009 edition of the Game Developers Conference in San Francisco may be over but articles from the event are still coming in. While we had our own correspondent there out sister sites Joystiq and Massively were also at the annual event that brings game creators together to talk shop.

Naturally Massively's GDC 2009 coverage was all about the MMO genre. They have posted up hands-on coverage for games like Aion, an interview with the Fallen Earth team and more. Joystiq's GDC 2009 coverage did include a lot of console specific news and previews but they did catch up with some PC games including some time with our new favorite game title Stalin Vs Martians. Look for even more GDC coverage from us and from our sisters sites in the days ahead.

2008 Independent Games Festival winners announced


Wednesday night was also the night that the Game Developers Conference hosted the awards ceremony for the 11th annual Independent Games Festival, The largest festival/competition devoted to indie game development. The big winner of the night was the unusual 2D title Blueberry Garden which won the Seumas McNally Grand Prize of $30,000 .

Other winners included Cortex Command which won both for Technical Excellence and the Audience Award. The Excellence in Visual Art category went to Machinarium which the Excellent In Design award was given to Musaic Box. BrainPipe scored the Excellence in Audio award and the Innovation Award went to Between. Tag: the Power of Paint was the winner of the Best Student Game Award and the Direct2Drive Vision Award went to Osmos. Make sure to check out our recent multi-part feature on all the nominees for the 2008 IGF awards.

2008 Game Developers Choice Awards winners revealed

On Wednesday night the annual Game Developers Choice Awards were given out during the Game Developers Conference. While quite a few of the catagories this year had a number of console only winners, Bethesda Softworks RPG' Fallout 3 managed to win Game of the Year honors. The same game also won for Best Writing.

Other PC games that won awards this year included 2D Boy's puzzle World of Goo for Best Downloadable Game, EA's survival horror game Dead Space for Best Audio and Ubisoft's action/adventure title Prince of Persia for Best Visual Art. You can check out all of the winners and nominees at the award's official web site.

GDC begins today but how will the economy affect it?

Later today the annual Game Developers Conference gets underway in San Francisco but the nation's biggest event devoted to the creation and creators of video and PC is feeling the effects of the current economic situation. A new Associated Press article (via Google) says this year's GDC will feel the effects of the recession.

The event director of GDC, Meggan Scavio, admits that attendance for GDC 2009 is looking to be less than the 18,000 people that came for last year's conference. There will also be less parties and those that are held will be more informal. The news isn't all bad, however, Even with big cuts in jobs from publishers like EA, Microsoft, THQ and Midway a number of game publishers will be looking to hire people at GDC this year.

G4 to show 2009 Game Developers Choice Awards

The cable TV network G4 has moved somewhat away from its all games format in recent years but it still generates a ton of game related content. That will continue with the announcement this week that the network will broadcast the ninth annual Game Developers Choice Awards.

The awards themselves will be given out this coming Wednesday during the Game Developers Conference in San Fransisco but G4 will wait until April 10 to actually show the awards ceremony on its network. Yep, that's over two weeks away from the actual ceremony. Hey, at least it will be hosted by TIM FREAKIN' SCHAFER. That's something.

Independent Games Festival upgrades Grand Prize cash amount


Later this month the Independent Games Festival will hold its 2009 edition at the Game Developers Conference. Recently the organization behind the largest event supporting independent game creation announced an upgrade to its Seumas McNally Grand Prize. Normally the prize would be $20,000 to the development team behind the game that wins but thanks to a sponsorship from Mountain Dew the grand prize amount has increased to $30,000 for the 2009 edition

Meanwhile voting has begun for the Audience Award category with 15 games from the main competition that have playable demos picked to get your votes. The winner will be announced along with the other categories during GDC on March 25. If you want more info on the various games in the 2009 edition of the IGF check out our extensive multi-part series.
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