Just a year or so ago many PC game developers were saying that massive piracy of its products was a huge threat to the industry. But now we hear less and less complaints about piracy affecting sales of PC games. In its last in its series of interviews with
Valve team members on the PC Gamer web site, it's revealed that piracy of games on Valve's
Steam platform isn't that big of an issue for Valve.
According to Valve's head man Gabe Newell, piracy rates of games on Steam are "low enough that we don't really spend any time [on it]." Newell said they have other issues that are a higher priorty such as "the stability of DirectX drivers or, you know, the erroneous banning of people." That last comment is likely in reference to an issue earlier this year that had a bunch of
Call of Duty Modern Warfare 2 PC gamers banned due to a Steam glitch.
Russia has been cited in the past as a country that has been a hotbed of PC game piracy. However Newell said that Steam, plus localizing the game for Russia and shipping it at the same time as the English language versions, has made that country one of Valve's biggest markets for its games in Europe. Newell states, " .. this market that you shouldn't waste your time on, that went from, 'You shouldn't waste our time on it, they'll just pirate it,' to 'it's actually a really large market for us now,' once you actually do the things that allow your product to be played."