In 1999 a team based multiplayer mode for Valve
's first person shooter Half-Life
was first released to the public. The creation of Minh "Gooseman" Le the mod was called Counter-Strike
and its design (terrorist vs counter-terrorists in round-based gameplay) was an instant hit online. In fact the original version of the game continues to be one of the most played online shooters on the internet 11 years after the first beta mod version was released. In 2000 Valve bought the rights to the mod and turned the game into a commercial title later that year. In December 2008 Valve announced that the commercial version of Counter-Strike had sold a total of 4.2 million units in retail stores
(the numbers do not include copies sold via Valve's Steam service).
Le was hired by Valve (along with Counter-Strike
's co-creator Jess Cliffe) after the rights to Counter-Strike
were bought by the developer. However after working at Valve for several years Le decided to leave Valve to work on an all new game. Working with developers in South Korea, the fruits of his efforts have resulted in Tactical Intervention
, a Source Engine based multiplayer shooter that's being published by FIX Korea
and will enter closed beta testing in the US on May 28
In one of the first interviews about the game, Le talks about leaving Valve, the differences between Counter-Strike
and Tactical Intervention
and other topics.