There are a lot of interesting innovations in
Eden Games and
Atari's Alone in the Dark reboot. There are so many, actually, that we worry that it's too ambitious -- that it could end up more like
Omikron: The Nomad Soul than a successful revolutionary work like
Half-Life 2.Next Generation played a chunk of the game, and
expressed some of the same worries, suggesting that "a hint of a masterpiece is most definitely there, but beneath some problems." That said, Next Gen dedicated quite a few words to an innovation it believes might stick --
Alone in the Dark's episodic story structure. Eden Games admitted that the approach was inspired by serial television shows --
24 and "the big
HBO dramas," to be specific. There are several quotes and explanations by the devs in the
article. Eden Games has split the game up into twenty "episodes," each with its own narrative arc and cliffhanger conclusion. Here's the kicker, though: you can skip an episode -- or several of them -- if you want. Eden Games is doing this to throw a bone to gamers who often don't finish games because they get stuck at a certain puzzle or encounter. Each episode starts with a "Last time, on
Alone in the Dark" sequence to catch players up to the action. Don't think you can read the last page first, though; you'll have to complete a certain number of episodes before the ending becomes available.