Big Iron: Quad-core Conan coming

Big Iron had the opportunity to catch up with Funcom's Jorgen Tharaldsen (JT) at Dragon*Con, and was able to ask him some questions about what's in store for the hardware freaks as far as Age of Conan is concerned. Their willingness to speak frankly about what the player base has brought up as points of concern is great to see, and the fact that they're so up-front about what they're doing to address these items is laudable.
From their July Developer's Note (for those who haven't seen it):
When it comes to the overall performance of the game I also have some good news. While most players have a great time with the game, we also know that we have ways to go for those with the oldest machines. We have therefore continued to look at our memory handling and how to increase general performance, and updates on this are continously in the works. These will be brought to the live servers as we finish them, and while I won't go into specifics I know that those of you with older machines will notice improved performance in the weeks and months to come. On the other side of this spectrum you have the DirectX 10 part of the engine, which is now being worked on.
-- Gaute Godager, AoC Game Director


