As you sit their reading this, sipping your caffeinated beverage of choice... an online battle rages. Subscription-based MMOs versus the microtransaction business model. Cage match. Fight to the death. Gamasutra conducted
a round table about this battle royal with
SOE's John Smedley,
Three Ring's Daniel James and EA Mythic's Mark Jacobs. What unfolds makes it clear that the payment scheme for MMOs is evolving. Into what exactly is anyone's guess.
Most of the MMOs in the United States are subscription based. Almost everywhere else they are microtransaction based. The mentality here in the States however is starting to change. So much so that many developer are waiting until the last possible second to decide which route to take. For instance
SOE has taken a "wait-and-see attitude" for their spy game,
The Agency. They're waiting to see how another of their soon to be released MMOs --
Free Realms -- fairs, which uses something they call "freemiums." You can play for free, but you can also sign up for a club in game that gives you extras (for a fee, which is not unlike some other MMOs). They have built the flexibility into
The Agency so they can go in either direction.