cliffyb posts

Cliff Bleszinski answers 10 for the fans


Our sister site GameDaily had a chance to sit down with Epic designer Cliff Bleszinski and decided the best use of the time would be to answer questions from readers. Having gone through various submissions GameDaily's interview covered everything from a 17-year old Cliff getting a personal phone call from Mark Rein sharing ideas for a game he made and sent to what would later be Epic Games, the advancements in the Unreal Engine 3 and why Cliff ditched his Dodge Viper.

Aspiring game makers should take note as the game designer, formally known as CliffyB, outlines a few key approaches to entering the industry successfully. "A great deal of our employees at Epic got started in the mod community and now they're living the dream of making AAA fun titles," Cliff explains.

Epic Games has been known to entice MOD makers by releasing tools to the community and recently announcing the $1,000,000 Intel Make Something Unreal Contest which runs until the end of 2009. Make sure to check out the rest of the interview at GameDaily.

Replay Studios: PC market is "not healthy"


In a recent interview conducted with Gamasutra, developer Replay Studios, whose forthcoming Velvet Assassin (formerly known as Sabotage) will release on Xbox 360 and PC later this year, stated that they will be focusing more on console development in the future. Marc Moehring, founder and managing director of the Hamburg, Germany-based studio, said that console development will be "better for us because with PC you have all these compatibility problems – new graphic cards, new PC chips, new system versions. It's hard to handle, with a small team."

Replay Studios is the latest of many studios to denounce the viability of PC gaming when compared to the easier access of consoles. Epic Games designer Cliff "CliffyB" Bleszinski, first made famous for his design work on the Unreal franchise, recently detailed his belief that the PC market is shifting from hardcore to casual, with most gamers playing titles such as The Sims, Word of WarCraft, and the plethora of web-based games.

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