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Preview: Call of Duty: World at War


It stands to reason that any developer chosen to follow the massive success of Infinity Ward's Call of Duty 4 might be a little nervous. Call of Duty 4's emphasis on modern warfare was a refreshing break from the series' World War II stomping ground, and its phenomenal critical and consumer reception seemed to almost guarantee that modern day battlefields would comprise the backdrop of the inevitable Call of Duty 5, 6, and several other future entries.

Not so with Call of Duty: World of War. Developer Treyarch is not at all nervous to follow in Infinity Ward's large footsteps -- after all, they've done it before, and the decision to take the series back to its WWII roots doesn't require nervousness so much as it requires guts, determination, and the hope that players who are apprehensive about leaving Call of Duty 4's phenomenal playground will give Call of Duty: World at War's jungle gym a chance.

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