Folks who like to go to LAN parties or just play games on their corporate or college network may be disappointed by this bit of news. According to an IncGames story, they have supposedly confirmed with
Blizzard that there are no plans to support offline LAN multiplayer in their upcoming sci-fi RTS game
StarCraft II.
Details on why such a simple feature would be excluded are scarce, however, with the article quoting a Blizzard spokesperson as saying the reason "is because of the planned technology to be incorporated into
Battle.net." More info on this unnamed technology is supposedly coming later but it's a shame that
StarCraft II gamers will have to use Battle.net for multiplayer even if the people in the match are sitting right next to each other.
Update: Big Download got an update from Blizzard's PR folks which gives more color on their decision:
"We don't currently plan to support LAN play with
StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with
StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy. Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of
StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for
StarCraft II in the near future."