By John GaudiosiRESEARCH TRIANGLE PARK, North Carolina –
Epic Games has seen an influx recently in the number of massively multiplayer online (MMO) games in development that utilize its
Unreal Engine 3 technology – an engine that was not originally designed for MMO games.
The latest entry in this
Unreal MMO games category is the new subscription-based NASA MMO game, "
Astronaut: Moon, Mars and Beyond." This game, which will ship next year, joins other Unreal Engine 3-driven MMO games like RealTime Worlds
APB, NHN USA's
Huxley, Acony Games'
Parabellum and Sony Online Entertainment's
The Agency and
DC Universe Online.
"We're using Unreal Engine 3 for the new NASA MMO game, which will allow us to focus on gameplay and realism and not worry about things like multi-threaded rendering problems or issues with rigid body physics or network programming," said Jerry Heneghan, founder and CEO of
Virtual Heroes.
"Unreal Engine 3 is simply one of the best, state-of-the art game engines available," said Daniel Laughlin, Ph.D., project manager for the game at NASA Learning Technologies.
It was Virtual Heroes work on another Unreal Engine 3 game,
America's Army, that opened the door for
Astronaut: Moon, Mars and Beyond.