AMD exec says negative DirectX comments in interview were taken out of context
Last week Bit-tech.net posted an interview with AMD's GPU developer relations manager Richard Huddy where he was quoted as saying that Microsoft's DirectX API for game graphics was " ... getting in the way" of game developers using all of a PC's hardware and graphics power and that game developers have told him to, "Make the API go away."
Now Huddy is quoted in another interview with the CRN web site stating that his remarks last week were taken out of context. While he admits that a small number of high end game developers such as Digital Illusions and Crytek have in fact wanted to go around DirectX in order to get more performance for games, he also said. "It's not something most developers want. If you held a vote among developers, they would go for DirectX or Open GL, because it's a great platform."
Now Huddy is quoted in another interview with the CRN web site stating that his remarks last week were taken out of context. While he admits that a small number of high end game developers such as Digital Illusions and Crytek have in fact wanted to go around DirectX in order to get more performance for games, he also said. "It's not something most developers want. If you held a vote among developers, they would go for DirectX or Open GL, because it's a great platform."












