GDC 2011: Alan Wake's PC cancelation still a bit of a mystery
Alan Wake was first announced and demoed at E3 2005 as a PC game by Finland developer Remedy. In 2006 Microsoft got the publishing rights and announced that the horror-themed action-adventure game would come to the Xbox 360 as well as the PC. Then came the three year cone of silence that surrounded the game. Remedy and Microsoft finally demoed the game at E3 2009 but on an Xbox 360 console and refused to comment on the PC version.
In early 2010 Microsoft finally confirmed that there would not be a PC port of Alan Wake saying that they felt the game was best played "from the couch in front of a larger TV screen." This week at GDC 2011 during a panel on Alan Wake Computer and Video Games asked Remedy's head man Markus Maki about the canceled PC port. However Maki still is keeping most of the reasons close to the chest, saying, "I can't really discuss that. I will say that it wasn't a technological call. And it wasn't made in Finland."
In early 2010 Microsoft finally confirmed that there would not be a PC port of Alan Wake saying that they felt the game was best played "from the couch in front of a larger TV screen." This week at GDC 2011 during a panel on Alan Wake Computer and Video Games asked Remedy's head man Markus Maki about the canceled PC port. However Maki still is keeping most of the reasons close to the chest, saying, "I can't really discuss that. I will say that it wasn't a technological call. And it wasn't made in Finland."





Long before their Max Payne games and well before their current work on their Xbox 360 exclusive (maybe) game




