Age of Conan gets updated engine; PhysX server-side game physics features
While developer Funcom is still working on its next MMO game The Secret World it has not forgotten its previous fantasy MMO Age of Conan. Today Funcom announced that the game now has an updated engine that, among other things, has server-side game physics supplied by Nvidia's PhysX technology.
Age of Conan is the first PC game ever to have PhysX-powered server-side game physics. Funcom reports that the change results in "more than a doubling in the speed-of in-game physics processing" versus the normal method where PhysX is on the game's client software.
Funcom has also improved a number of other visual aspects of the Age of Conan graphics engine. You can see a narrated trailer showing off and explaining those new visual effects after the jump:
Age of Conan is the first PC game ever to have PhysX-powered server-side game physics. Funcom reports that the change results in "more than a doubling in the speed-of in-game physics processing" versus the normal method where PhysX is on the game's client software.
Funcom has also improved a number of other visual aspects of the Age of Conan graphics engine. You can see a narrated trailer showing off and explaining those new visual effects after the jump:





