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Maxim's Hometown Hotties show their . . . support for Blur


While Activision may have decided to delay the release of Blur from this fall to sometime in 2010, they haven't forgotten about the upcoming action-racing game from developer Bizarre Creations. Far from it, in fact, as Blur has been designated one of the official sponsors of Maxim's 2009 Hometown Hottie contest.

It looks like the 10 ladies who were picked as the 2009 finalists in the magazine's annual beauty contest are going to be part of the game's promo campaign. Maxim recently posted up a video showing the ladies being filmed in front of a green screen. Each of the finalists was wearing a t-shirt with one of Blur's power up symbols. We are not sure if the ladies will be incorporated in the final game product or if this is just for an upcoming game trailer. Still, there's nothing wrong with the finalists showing their . . .undying support for the game. You can check out the video after the jump:

Gallery: Blur

Modern Warfare 2 gets promoted at NASCAR race Saturday


Tomorrow is the last race of the season for the NASCAR Nationwide Series and in the pack trying to win at the Homestead-Miami Speedway will be driver Joey Logano. His number 20 car will be outfitted with a special Modern Warfare 2-GameStop design that was made specifcially for this race.

Logano will be going for his sixth win in the Nationwide Series this year (which is one step below the main NASCAR Sprint series) during the Ford 300 race event. The race itself is being broadcast on ESPN2 at 4:30 pm Saturday. Too bad there's not a Left 4 Dead 2 race car to go against it.

[Via email press release]

Modern Warfare 2's writer claims "the airport level was a risk we had to take"


It's been the talk of the internet ever since its presence was leaked online a few weeks before the game came out. But the now infamous "airport level" in Modern Warfare 2 has certainly generated a lot of debate both among gamers and the mainstream media over whether or not it is appropriate. Now the main scriptwriter for Infinity Ward's first person shooter claims the sequence was something they had to do.

GamePro.com's interview with Jesse Stern (who has a day job as a writer for the NCIS TV series) has him talking extensively about that airport level, where Russian terrorists mow down unarmed civilians. He states, "Every single person in testing opened fire on the crowd, which is human nature." He adds, "I hope that people don't just look at it as being this simplistic and brutal sequence. We've done our best to treat it with care and not to make it gratuitous."

Ultimately Stern feels that the sequence was worth putting into the final product, saying, "This is a triple-A game and the top grosser of all time with this huge budget behind it, yet we're still taking major chances wherever we can and the airport level was a risk we had to take. Sometimes you take huge risks and it really works. Sometimes it doesn't work at all. But if you don't take the chance, you're not going to make something new."

Infinity Ward: Modern Warfare 2 PC already outselling Call of Duty 4


Even though the market share for the PC version of Modern Warfare 2 is only a small percentage of the total sales for the first person shooter, the sheer number of units sold for the Infinity Ward-developed game in its first days could still be in the six figure range for the PC port. We've already taken a stab at what those numbers might be like. Now comes word from Infinity Ward itself that the PC version is indeed selling well.

In a post on the company's official message boards, community manager Robert Bowling states that while the PC port does have the smallest market share of all three versions of the game, that doesn't mean the PC version is not a big seller. He writes, "The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week. Making it the most successful PC version." Specific sales numbers were not mentioned. One wonders how many more copies would have been sold if Infinity Ward had opted to support dedicated servers.

Rumor: Activision to start third Call of Duty dev team?


The Call of Duty game franchise that began with Infinity Ward's first game in the shooter series in 2003 has established a pattern in its later releases. Infinity Ward works on the games that are released in the odd-numbered years (Call of Duty 2 in 2005, Call of Duty 4: Modern Warfare in 2007 and Call of Duty: Modern Warfare 2 in 2009). Developer Treyarch has handled the games in even-numbered years (Call of Duty 3 in 2006 and Call of Duty: World at War in 2008).

Now comes word that publisher Activision is prepping a third development team to work on more Call of Duty titles. The rumor comes from the Los Angeles Times web site which does not identify which developer has been contracted to do these duties. The story also says that Activision is considering some kind of massively multiplayer Call of Duty game although it sounds like this is more of an idea than an actual project that's underway.

Activision Blizzard to launch new Sledgehammer Games dev studio

While Activision Blizzard has experienced some downsizing in the past few months (reducing the size of Raven Software and shutting down Shaba Games) the publisher apparently feels that sometimes you need to expand as well. Today the company officially announced the launch of their new Sledgehammer Games dev studio in Foster City, California.

While we wish the studio's first game was going to be a revival of the great Sledge Hammer! TV show, we doubt that will happen. The studio is headed up by Glen Schofield and Michael Condrey who previously were the main leaders at EA's Visceral Games studio. Naturally there's no word yet on what game the new studio is working on.

Activision: We chose to pull airport scene from Russian PC Modern Warfare 2

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Yesterday reports hit the Internet that the infamous "airport scene" in Modern Warfare 2's PC version had been removed from the game via a patch for Russian audiences. Today the game's publisher Activision has confirmed that is indeed the case but said the decision was made on its own and not based on any reactions to the Russian government.

According to Eurogamer, Activision said that Russia does not have a formal ratings system for games. However they decided to pull the scene from the PC version of the first person shooter which depicts Russian terrorists mowing down civilians in a Moscow airport with the participation of the player character, "after seeking the advice of local counsel." The PC version is the only one that has been released in Russia. Previous reports that the console versions had been recalled were incorrect.

Hackers claim to create dedicated servers for Modern Warfare 2


We suspected that the second that the PC version of Modern Warfare 2 was released somebody, somewhere, would try to create some kind of dedicated server hack for Infinity Ward's first person shooter. It looks like that someone has created some kind of way to get into the dev console and make such a hack possible.

Of course, they haven't created such a thing to prove the point that such servers are better than the peer-to-peer system that the game's IWNet uses. Rather they have done it to tweak with the game's settings for things like speed and jumping boosts, experience points increases and more. Oh, and they claim that their servers are listed as "ranked" on IWNet. As you can see from the above video, there's apparently lots of fun to be had in such a set up unless you are someone who's running the IWNet service trying to keep such a hack off their system.

[Via Destructoid]

Russian patch for PC Modern Warfare 2 removes airport level


The backlash against the controversial airport massacre level in Modern Warfare 2 continues. GameRiot reports via a Russian language web site that the PC and Steam versions of Infinity Ward's recent shooter have removed the scene from the game for Russians players via a patch

Just in case you have been living in a cave for the past few weeks, the scene in question has your player character portraying a CIA operative who has infiltrated a Russian terrorist organization. That organization goes into a Moscow airport and while you either watch or participate they go and mow down unarmed civilians in that level (you do have a choice to skip this level at the beginning of the game). The report also says the console versions of the game have been recalled and will ship to stores in a revised version later with that scene removed from the game.

Will Modern Warfare series get a spin-off title?


Activision love to drag game franchises down into the ground if they are successful. Witness the three different "Hero" music game titles they have released this year. So it's not surprising to hear that Infinity Ward's Modern Warfare shooter series might be getting a spin-off of its own.

Thatvideogameblog.com reports that Craig Fairbrass, the UK voice actor who portrays the "Ghost" character in the game Modern Warfare 2, stated that "they're talking about another little game" that would be based around "Ghost' The current Wildstorm-published Modern Warfare comic is a prequel to the new game with "Ghost" as the central character. We just hope any spin-off game will actually have, you know, real character development rather than the one-dimensional people they have portrayed in the past.
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