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Beginnings (1 of 7)
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Relic changed the way any RTS player approached the genre with Homeworld 2, Dawn of War and Company of Heroes. Each of those titles somehow evolved the genre and moved it forward. Now, having done all they can do within the genre they grew up in, Relic is looking to open up new avenues of gameplay. While it's true that attempted marriages of RTS and RPG has been done before, most games have either only dipped their toes in the pool or were sadly nothing more than the sum of their parts. We got ugly babies that you wanted to love, but kind of cringed at upon closer inspection. Nobody has designed a fully-featured visceral RTS experience like the one Relic has been showing, and we still haven't seen the other half of the game yet. 21/08/08