
Howard pointed out that Bethesda and id were very similar; both were PC hardcore developers that slowly turned into multi-platform teams. Currently Bethesda has between 85 to 90 employees. To work at the company you have to have several qualities, according to Howard, including having a "low a**hole quotient".
Most of Howard's presentation went through some of the things they did while developing their last game, Fallout 3.They looked through not only the previous two Interplay made RPGs but also old reviews of the games to see what people responded to in the games.
Bethesda makes marketing part of the process of developing their games because marketing is how people are first introduced to the game before actually playing it. Even things like designing what the art will look like on the game disk is part of that process.
Check out more from Howard after the jump













