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Microsoft: 6.6 million Xbox consoles shipped in Q1 2015

In a recent earnings release, Microsoft reveals that during the quarter ending December 31, 2014 it earned revenues of $26.5 billion, partly thanks to the 6.6 million Xbox consoles it shipped in that time.

"Our sales engagement worldwide continues to focus on helping customers and partners transition to the cloud and navigate the shifting product mix related to our services and solutions," said Microsoft COO Kevin Turner of what the report describes as "strong holiday performance."

Though these figures refer to both Xbox One and Xbox 360 consoles, they do somewhat back claims Microsoft made following the recent NPD sales report, in which it stated that the Xbox One had, after months of lagging behind the PlayStation 4 in sales, becoming the "best-selling console in the U.S. in November and December."
[Image: Microsoft]

Jam out to The Music of League of Legends



Today, this is our jam. The Music of League of Legends - Volume 1 collects 15 new and classic songs from League of Legends, available to download for free or for listening on YouTube.

"The amount of blood, sweat, and tears that went into this project makes me so fucking grateful to be surrounded by such talented nerds," Riot Associate Brand Manager Tyler Eltringham said on Facebook. "This is the music of League."

Show your earholes some love today and give Music of League a listen.

Joystiq Streams: Never stop not starving in Don't Starve Together [UPDATE: Live!]



The last time we played Don't Starve Together, everything went super well. We all survived and built happy homes in the woods, raising beefalo and generally keeping everything awesome forever all the time! No turkeys haunted our dreams and the eats were bountiful. Always bountiful.

No wait. That's not what happened. Everything was set on fire. Alexander screamed while Anthony cackled maniacally and Sinan held his face firmly in his palm. It was glory incarnate. Might as well do it again!

Starting at 4:00PM EST on Joystiq.com/Twitch, we'll be streaming Don't Starve Together. Myriad members of the Joystiq crew will be hanging out, so come on down to talk with us.

Joystiq.com/Twitch broadcasts every Tuesday and Thursday at 4:00PM, come rain or shine. Feel free to follow us on Twitch to catch when those random other streams fire up in the wee hours.
[Images: Klei]

Elite: Dangerous dev lays off fifteen in Cambridge, UK

A recent investor update reveals that developer Frontier Developments has laid off 15 employees a little over a month after it launched freeform space simulation Elite: Dangerous.

According to the update, Frontier plans to shift its focus entirely to Elite: Dangerous and the Coaster Park Tycoon franchise and has begun moving its development roles from a studio in Halifax, Nova Scotia to Cambridge, UK. As a result of this consolidation, "15 content creation roles [at the Cambridge studio] have been made redundant," representing five percent of Frontier's total work force. Despite these layoffs, Frontier "continues to recruit in areas such as game and technology programming, server and web front end development."

"Coaster Park games appeal to a great many people, as proven by RollerCoaster Tycoon 3," Frontier CCO Jonny Watts says of the studio's new direction. "It is a field for which Frontier has unparalleled expertise and immense passion, and one to which we have long wanted to make a 'no-holds-barred' return. We want Coaster Park Tycoon to be another major step forward for the simulation genre, and sit alongside Elite: Dangerous as a second major self-published franchise."
[Image: Frontier Developments]

Madden predicts Patriots over Seahawks in Super Bowl XLIX

Image With Super Bowl XLIX on Sunday, it's time again to gaze deep into the crystal ball that is the latest version of EA Sports' Madden NFL to see how the game will shake out. End result? Patriots beat Seahawks, 28 to 24, thanks to four touchdowns from Super Bowl MVP Tom Brady. [Image: EA Sports] ... Continue Reading

Watch 14 minutes of The Witcher 3's gameplay


Have you finished reading about the first three hours of The Witcher 3: Wild Hunt? If you don't want the wild ride to end, then check out this 14-minute gameplay trailer to see some horseback riding, conversations and exploration in the game. The Witcher 3 will launch on May 19 for Xbox One, PlayStation 4 and PC.

While the PC game can import save files from The Witcher 2, the console versions will not. Rather, the PS4 and Xbox one versions will simulate world states in the game based on an in-game conversation. The Witcher 3 was previously expected to launch next month, but CD Projekt RED delayed the game back in December.

RetroBlazer feels like Doom by way of Saturday morning cartoons

Amil Parra isn't a big fan of violence. That might sound strange coming from a man designing an homage to '90s sprite-based FPS games like Doom and Wolfenstein 3D, but one look at the game in motion and it becomes obvious that the inspiration Parra draws from those games is the feel, not the aesthetic.

Meet RetroBlazer: a PC game that feels like a 1994 run-and-gun shooter, but looks like something you'd catch between episodes of Biker Mice From Mars and Mighty Ducks (that's the cartoon featuring space-ducks fighting space-dinosaurs by the way, not the live-action film featuring a lawyer fighting to be a better person).

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Dying Light launch trailer shows catastrophe on a hot tin roof

Image Dead Island creator Techland is once again chucking a ton of undead at your face, but this time you have to freerun from them. "Go anywhere, climb anything," but try to stay alive, eh? Dying Light is available now on Steam for $60, with physical copies also out today in North and South America f... Continue Reading

Guild Wars 2 is replacing its trait unlock system

Make it ever so much easier to not be bad.
Do you like the current unlocking system for traits in Guild Wars 2? If you don't, you're in good company; very few people actually like it. The good news, at least, is that it doesn't appear that it's going to be a problem in the near future. Game director Colin Johanson spoke out recently on the game's forums stating that the pending release of Heart of Thorns gave the team more freedom for discussing future plans and core gameplay changes.

With the inclusions of specializations and account-wide masteries, the existing trait system is going to be replaced by a simpler system to ensure that progress and advancement is where the development team wants it for all Guild Wars 2 characters. More updates on how the system will work are promised as the release draws closer, but if you don't like the existing system, you can at least take heart that it's going to be gone before too much longer.

Hyrule Warriors ships a million, celebrates with wallpaper party

Hyrule Warriors shipped a million units worldwide since it launched last fall, which equates to many, many millions of enemies taken out in the army-mashing crossover. Famitsu reported the milestone today, which we've confirmed with a Koei Tecmo Europe representative.

Koei Tecmo is celebrating like cray by publishing a set of new wallpapers based on the Wii U brawler, and they're not bad desktop bling, it has to be said. Also, there's still plenty of steam in the game's DLC train; Majora's Mask content is due to arrive next week.

And yes, the DLC features Tingle. Like absolutely everything should.
[Image: Tecmo Koei]

Dragon's Dogma Online announced

Dragon's Dogma Online is official, after Famitsu announced it's featuring the game in the latest issue of its magazine. The entry in Capcom's action-RPG series was much speculated after trademarks showed up in Europe and Japan last month.

We're waiting on official details, but going by reports based on magazine scans, Dragon's Dogma Online is a free-to-play game for PS4, PS3, and PC. According to Siliconera, the game is due for release in Japan this year.

While the European trademark may raise hopes for an international release, a Capcom UK representative told Eurogamer this morning there are no plans to release Dragon's Dogma Online in the West.

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Design ideas we love and want more of in 2015

When dissected, our favorite games are usually composed of many ideas and designs that make the entire package worthy of our time.

In 2014, there were countless game ideas and design choices that we were enamored with: from the educational value of Never Alone to the co-op found within the crazy world of Bayonetta 2. In this feature, Team Joystiq recalls a handful of ideas that made 2014 a great year for gaming. Here are designs we hope to see more of in 2015.

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Rumor: Joystiq closing shop

cane corso puppy portrait
'AOL is likely to shutter' Joystiq, reports Recode. Hey, wait a minute... that's us! Well, we may as well handle this the same way we've been covering the video game industry for ten years.

"We do not comment on rumor and speculation," one staffer told us, wishing to remain anonymous, preparing for their lucrative PR career. Others are still trying to figure out next steps. Another anonymous staffer said, "We're still working until we can't."

Sources tell Joystiq that the staff is aware of the closure, but corporate hasn't officially told them, so they are unable to acknowledge anything out of concern that it will cause immediate shutdown. We've reached out for more information. We will update, as we always have, when we know more.
[Image: Shutterstock]

The Witcher 3 on consoles can simulate world states, can't import Witcher 2 saves

On PC, The Witcher 3: Wild Hunt can import a Witcher 2 save file to "impact your playthrough" of the third entry, but on consoles CD Projekt is taking a different approach. In a roundtable interview Level Designer Miles Tost told Joystiq that The Witcher 3 will look to simulate world states based on decisions taken in an in-game conversation.

"The way how it works is that the game on the consoles will ask you whether you want to simulate a specific state of the world, coming from previous games," Tost explained. "If you choose 'yes,' then you will get a special conversation at one part of the game - I don't want to spoil where it happens. It's basically a conversation with a character and the conversation is about the adventures of Geralt of Rivia. And you can basically deny or confirm whatever [the character] has heard of whatever tales of [Geralt.] It's actually kind of a cute mechanic. If you don't want to simulate the state then this conversation doesn't take place."

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League of Legends Amumu music video is a tear-jerker



Amumu is the saddest of all League of Legends champions – as he wanders around Summoner's Rift, he says things like, "Come play with me," "Let me give you a hug" and "Where are we going?" with the most broken, depressing inflection. See, Amumu is cursed with eternal sadness and an inability to make friends, as Riot's new music video, "The Curse of the Sad Mummy," demonstrates with beautiful, terrible clarity.

Ugh. You can sit with us, Amumu! See the video and Amumu's creative spotlight on the official League of Legends site.
[Image: Riot]

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Super Joystiq Podcast 128: Reviews, New Nintendo 3DS, Majora's Mask 3D

Latest episode: Friday, January 16th, 2015

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