Last week's release of Stardock's turn-based strategy game Elemental: War of Magic had issues out of the box. While many of those issues have been fixed with some post-release patches, Stardock CEO Brad Wardell is now admitting the game had a "disastrous launch" and that it was "the result of catastrophic poor judgment on my part."
Wardell states that it would not have changed anything to delay the release of the game, saying, "It was blindness, sheer blindness. We felt the game was finished. And I speak of v1.0, not v1.05. Blindness." He says that Elemental's launch will have "massive consequences for Stardock's game studio" but so far specifics were not mentioned.
In related news, the latest patch (1.07) for Elemental has been released via the Impulse client. The patch notes go into detail on the number of performance improvements and bug fixes in the game.

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