Big Download got to see that live demo at QuakeCon last year but at E3 2010 last week the developer showed us some more live (but hands-off) gameplay at Bethesda Softworks' booth (running on an Xbox 360 dev kit but it's still coming out for the PC). Much of the demo was pretty similar to what we saw at QuakeCon but there were some new bits that were revealed.
Gallery: Rage Screenshots
The E3 2010 Rage demo began much like the QuakeCon 2009 started with one small exception; the conflict with the mutated creatures in Rage started much earlier as the attacks started just after our conversation with "Crazy Joe" in his shack. After the enemies were fought off we got to see some more of the vehicle driving and some combat which again were similar to what we saw at QuakeCon.
After that the demo entered the town of Wellspring where we got to see more of the game's inhabitants and also saw how your character can upgrade his weapons and items, get assignments and beef up his ride. We also saw something new; a mini-game that looked a little like that holographic game on board the Millennium Falcon in the first Star Wars movie. The game was being played by some of Wellspring's citizens and showed a holo-gangster shooting some enemies. You will be able to play mini-games like this to pick up some extra in-game cash.
There was some more combat that, again, was similar to what we got to see last year. The mission was to take out the members of the Ghost Clan who wanted to poison Wellspring's already limited water supply. The Ghost Clan enemies look pretty tricky to shoot; they can jump around and even flip and jump on and off walls. Luckily you came well prepared with guns, remote controlled vehicles and turrets and more.
Visually the game is still looking solid. id's in-house id Tech 5 graphics engine, introduced at the same time Rage was first announced, still has some highly detailed character models and animations compared to other shooter games. Indeed of all the games we saw at E3 2010 only Crysis 2 beat it in terms of overall looks. However we do worry that the art style of Rage too closely resembles Gearbox Software's 2009 shooter Borderlands. id still isn't talking much about the game's multiplayer modes although we assume that vehicle racing will still be in the mix.
Overall Rage's E3 2010 demo looks and plays pretty much like what we saw nearly a year ago and with the exception of the mini-game and the massive mutant at the end there's not much else we saw that we would consider new content. id's official stance of Rage's release date is still "when its done" and it's not clear how much more still needs to be done based on the demo. Hopefully id will shed some more light on Rage's status and show us more gameplay at QuakeCon 2010 in two months. We are also hoping to see some footage from the next Doom game which id announced over two years ago but that's a whole different can of worms.