New version of Steamworks to include support for microtransactions
While GDC 2010 is over with, some things that were introduced in the conference are coming to light. One of them is a new online PDF brocheru for Valve's Steamworks game development tools that reveals a couple of new features that were not previously announced. One big one is new support for in-game microtransactions. Steamworks has now been upgraded to allow developers to use the tools to support such transactions. Players can now purchase in-game items within their Steam account.
Valve has also upgrades their Steam Cloud feature to allow for 100MB of data to be stored in the server per game (previously the storage capacity was a mere 1MB). There also also some interesting Steam stats in the PDF including the fact that there are 20 petabytes of data delivered via Steam each month (which, if you are unfamiliar with "petabytes" , is a lot. Look it up).
Valve has also upgrades their Steam Cloud feature to allow for 100MB of data to be stored in the server per game (previously the storage capacity was a mere 1MB). There also also some interesting Steam stats in the PDF including the fact that there are 20 petabytes of data delivered via Steam each month (which, if you are unfamiliar with "petabytes" , is a lot. Look it up).
Reader Comments (Page 1 of 1)
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Sounds like good news. I don't have much problem with micro-transaction based games. I haven't found any I've cared for but the concept doesn't bother me. Ad supported games on the other hand can suck it.
...bysmittyPosted at 4:08PM on Mar 21st 2010 by bysmitty
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Okay, but it's utterly impossible to get involved with Steamworks, and it's definitely a closed system. This isn't news - Steam could have e-mailed this info to the five or six developers hand-picked to be involved with this project.
Let's quit greedily slurping down every bit of info Valve disseminates. Posted at 5:11PM on Mar 21st 2010 by Mr Copy



You should probably clarify that it used to be 1MB total, not 1MB per game.Posted at 12:33PM on Mar 21st 2010 by Amnesiasoft