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BioShock designer remakes level in Doom 2

It's one thing to make a new level for a game with an advanced 3D engine and editor. It's another to make an effective level with older engines and tools. One man who knows his way around both is J.P. LeBreton. He created levels for the original BioShock as well as the just released first person shooter sequel BioShock 2.

With that game now competed LeBreton has some free time so he decided to remake one of his own levels from the original BioShock, Arcadia and the Farmer's Market, using none other than id Software's Doom II. As he puts it, "It's a monster of a level, crammed full of weird little BioShock-to-Doom transmutations and symbolism. If you're a fan of either game, I hope you enjoy it." You can download his new BioShock-Doom II map from his web site.

[Via BethBlog]

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