Today we look back at the past 28 days to pick the top 10 biggest PC game news stories and also pick a couple of honorable mentions.Let's start with the honorable mentions after the jump:
Honorable Mention - Indie game and mod creators get big prizes: The past month saw not one but two big game development contests come to their conclusions. The first annual Indie Games Challenge saw the puzzle game Cogs win a whopping $100,000 in the GameStop-sponsored event with the student-made game Gear winning another $100,000 in the same contest for best non-professional game. Meanwhile the second Make Something Unreal mod contest concluded in February with the third person horror-themed shooter mod The Hunted winning the grand prize of $50,000 and a full Unreal Engine game license.
Honorable Mention - Development of fan made Kings's Quest game shut down: An eight year project to bring a non-commercial new game in the King's Quest series was just shot down in the last day of February. The development team in charge of the game, titled The Silver Lining, was unable to reach an agreement with the franchise's current owners Activision to continue their work even though the team had reached such a deal with the game's previous owners Vivendi Games.
9. Ghost Recon Future Soldier announced: Ubisoft has been teasing us about an announcement for their next game in their military shooter series for some time but in February they finally lifted the curtain a little on their plans for the title. Ghost Recon Future Soldier looks to give players a lot of near-future weapons and items including some kind of cloaking device if the teaser trailer is any indication. The game is due for release before the end of 2010.
8. Gods and Heroes to be revived: A Greek mythology MMO that was thought to be over and done with in 2007 before it was even released has now got a new lease on life. Gods and Heroes official went into "indefinite hold" from its developer Perpetual Entertainment who shut down completely a few months later. In February, Heatwave Interactive announced it has purchased the rights to both the game and the game engine. The big question: After over two years in cold storage, will gamers care about Gods and Heroes anymore?
7. Richard Garriott returns to PC gaming with . . a poker game?: We knew that "Lord British" would return to the PC gaming space even after the shutdown of his years-in-the-making MMO Tabula Rasa (Garriott is now suing the game's publisher NCsoft). But we were surprised to learn in February that his latest gaming venture would focus on the growing social networking game business. His new business, Portalarium, has already released its first product; a Facebook app called Sweet @$! Poker that's now in the beta test stage. Will this switch work for the man who helped to launch the PC RPG and the MMO genre? 6. Steam launches new beta interface: Valve's Steam service is by far the biggest for (legal) downloads for PC gaming. So when Valve unexpectedly launched a completely new user interface for the client (in beta form) millions of PC gamers took notice. From being able to see what games your Steam friends have paid for to customizing your own game categories to a new version of the in-game browser, there was little that was untouched by the update. Valve even showed some PC Steam achievements for Half-Life 2 and its Episode 1 expansion in the new interface but quickly took them off and has not commented on them at all. 5. No Alan Wake for the PC after all: Remedy's follow up to the Max Payne series was first introduced at E3 2005 as a PC game at ATI's Radeon booth. In 2006, Microsoft bought the publishing rights to the game and said it would be released for both the PC and Xbox 360. However, both Remedy and Microsoft slowly left the PC out of their future discussions and previews of the action thriller and in February Microsoft finally admitted it would not bring the game to the PC platform as originally announced. Microsoft said they felt the game was best played ""from the couch in front of a larger TV screen". However, a later chat with a Remedy developer said that the team was just too small to make both an Xbox 360 port and a PC port.