Dungeon Fighter Online recently went live with the Threshold of Power update, which raises the level cap to 50 and adds all-new abilities to the free-to-play side-scrolling online fighting game. Now that players have access to some fantastic upper-level powers, they need worthy creatures to use them on. As this video showing off some of the new boss monsters demonstrates, players will have plenty to challenges to punch and kick through.
Continue after the jump for a trailer showing off some of the new skills that are included in Threshold of Power along with some tips from the developers on how to overcome these bosses.
Download Dungeon Fighter Online 'High Level Monsters' Trailer (515 MB)
Download Dungeon Fighter Online 'Level 50 Skills' Trailer (206 MB)
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Dungeon Fighter Online Threshold of Power Bosses
Tips & Tricks
Tips & Tricks
Samm Jang: Found at the end of Moonlight Tavern, surrounded by all sorts of thuggish and dangerous characters is the underboss of the Hendonis crime organization. Samm Jang uses an attack pattern typical of a Brawler from the back alleys and employs techniques such as the Brick Buster and the Single Shot. Once he is in the air, it is difficult to avoid his highly damaging attacks.
Death Dragon Spirazzi: The Catacombs were supposed to be the final resting place for Spirazzi, whose body was hacked to pieces long ago by the Dark Elves. Head into the dungeons of The Catacombs and make sure the Death Dragon stays dead. Its head is kept stationary by the massive chains the Dark Elves forged to hold it but it still blasts deadly poison from its mouth. And the Death Dragon can still move its head up and down quickly, unleashing varied attack patterns that present a great challenge.
Rocket Man: Leader of the deadly Cartel, Rocket Man is holding court in Odessa Streets. Left unchallenged, all of Arad will fall to them so someone must defeat the Rocket Man. It's not going to be easy. The Rocket Man is a mechanized soldier that has a rocket launcher and rocket boosters attached to his body. He employs the boosters for quick lateral movement while firing machine guns from his arms and rockets from his back.
Sasquatch: An unexpected attack and a mysterious warning leave the Bantu of Frostfield fearful of the fabled Yeti, known as Sasquatch. This king of the Yetis loves dwelling in the snow. His attacks include swinging his extremely long arms to grab his opponents. He also utilizes well his snowy terrain, such as by pulling out a long ice beam from the ground to use as a weapon.
Michelle the Telekinetic: This powerful Scypher is found in Verderia, where her fellow mutants have been tortured, neglected and abandoned and are now being used for evil by the Cartel. Overpower Michelle, who used her incredible Telekinetic Powers to move objects in her environment with her mind, using them as weapons against her opponents, to convince the mutants to sever ties with the Cartel.
Titan, Goliath and Atlas: Created by the necromancer Izura from lava found near the Scoria Core, these monsters team together to deliver a dreaded challenge for all Dungeon Fighters. When the Goliath becomes weak, he will summon Adors and Soul Eaters. Atlas utilizes a net to trap its enemies, while Titan cancels an opponent's Buff and stuns them with its fist when Super Armor is in effect.
Shadow Knight Sayoung: This swordsman stands at the end of the Labyrinth of Shadows, guarding the Slums and the secret of this living maze. The answer can only be obtained by Dungeon Fighters who muster the strength to penetrate the darkness. Contracted by the Dark Elves to guard their city, this Slayer mainly uses the Ghost Slash, the Saya and the Ghost Step. Be particularly careful when he summons the Tombstones.
New Threshold of Power Skills
Fighter class:
- Illusion Sword Dance: Blade Masters can learn this skill, which quickly slashes enemies directly in front of the Blade Master multiple times and then, on the last slash, shoots an ethereal spirit sword at the area in front of the player.
- Outrage Break: Berserkers will apply this skill by hammering the ground with a bloody spirit sword that launches enemies into the air and hits them with the debris created by the strike.
- Summon Kalla of Dark Flame: Soul Benders will summon Kalla of Dark Flame, who will attack enemies with its dopplegangers. When hit by Kalla's doubles, enemies burn with dark flames that deal magical damage at regular intervals.
- Agni Pentacle: This skill creates a Weave Pentacle that lifts enemies into the sky and then inflicts damage with Agni's fire for the Asura subclass.
Gunner class:
- X-1 Extruder: This Launcher skill harnesses a large amount of energy into an orb and releases it to inflict heavy damage.
- Death Hawk: This will throw the Ranger's gun, which whirls like a boomerang around the screen, inflicting shooting damage on an enemy before returning to the Ranger.
- Sparrow Factory: Mechanics use this skill, which constructs a temporary factory that spits out damage-inflicting sparrows that attack enemies within range.
- Neil the Sniper: The Spitfire subclass can use this skill to request a backup sniper to pick off enemies. Select a target by using the arrow keys and snipe by pressing the skill key.
Mage class:
- Zealous Creature: Summoners utilize this skill, which increases the strength, intelligence, attack and movement speed of summoned creatures while also reducing their skill cooldown.
- Gold Dragon Spear: Battle Mages summon a Gold Dragon Spear, which stabs enemies directly in front of the
- Battle Mage, which herds them to a corner, detonates Dragon Chasers around them and finishes them off with a huge explosion that inflicts a lot of damage. Be wary because not all enemies can be herded.
- Florae Collider: The Witch subclass plants a Florae Collider into the ground and it generates a powerful electric field. This skill inflicts Neutral magic damage and immobilizes enemies.
- Mega Drill: The Witch who uses this skill will form a Mega Drill in the air and drops it onto the ground, creating a shockwave that inflicts Neutral damage on enemies. The Witch rides the drill, which is controlled with the arrow keys, to do more damage.
Priests class:
- Healing Wind: This skill allows Crusaders to raise the HP and MP of allies within range and establishes a protective barrier.
- Hurricane'N'Roll: This skill pulls surrounding enemies toward the Monk, who then delivers consecutive right and left hooks before blowing enemies away with powerful uppercuts. This skill is only available when Will Driver is active.

