Capcom: Flock didn't find its audience
In a chat over at Destructoid, Capcom exec Seth Killian admits, "Games like Flock! were a low for me, just because I thought it had so many fun ideas (and even won a BAFTA), but didn't really find its audience." He added, "Launching a new IP is always hard. Maybe we should swap out the sheep for zombies?" The low sales for Flock have not affected the relationship between Capcom and Proper Games. The two are working on an upcoming new Final Fight game for consoles that will be released in 2010.
Download the Flock Demo (77 MB)
Reader Comments (Page 1 of 1)
I didn't think it even had much of a discount on Steam the last month either.Posted at 12:07PM on Jan 6th 2010 by Unknown
Yeah, I bought it on the PS3 thinking that it looked cute, but the real problem was that it wasn't a fun game. Style in spades, but I just didn't ever want to play it again after the first 30 minutes.Posted at 1:19PM on Jan 6th 2010 by Human1
Yeah, I normally don't harp on the cost of games, but that really is the only thing that kept me from this game.
I like the look and feel of it and was even looking forward to it leading up to it's release. But no amount of anticipation and charm could move me to pay that much for the game. It was just too much for the type of game it was trying to be.
It's like paying $20 for Bejeweled or something. It's just too much for a casual game like that.
I would love to see it on sale for half it's price. I'd probably get it then. Posted at 2:07PM on Jan 6th 2010 by nomadic0ne
capcom doesnt sell things for cheap. this is what hurts them. they dont understand the people that they are selling to. pc gamers are frugal for the most part. they wont pay 70 dollars for a game. thats just rediculous. and to pay 20 dollars for a casual game that is unknown is just plain rediculous. oh, and poster number 1 hit it right on the head. capcom just sucks lately. im kinda sick of them making a game and then trying to nickel and dime you afterwards, AND THEN trying to resell the whole game to you at full price a year later with another minor update. they dont see the people who support them as fans, they see them as chumps. Posted at 11:28AM on Jan 7th 2010 by goog9



If by 'audience' they mean 'people willing to pay £20/the equivalent for a horribly broken faux-indie casual game that was needless DRM'ed up', then yes, it didn't find it.Posted at 10:16AM on Jan 6th 2010 by Optimaximal