DiRT 2 lives up to its namesake by offering an intense off-road rally car racing experience for fans looking for a slight change of pace from paved circuit racing games. Although some tracks include some paved roads, players spend the majority of their time on dry, dusty roads, sliding sideways almost as often as driving straight. The loose driving surface can be a lot for new players to get used to, but it won't be long until players find themselves competing against the best for cash and prestige.
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DiRT 2 strives to give players the "true rally car racing experience." To this end, non-racing portions are spent hanging around the mobile trailer, plotting the next stop on a world tour to rise up the ranks. More difficult tracks and events reap bigger rewards in terms of experience points and cash. The cash goes towards buying new vehicles while the XP unlocks new cities and events. There's a nice variety of racing modes that range from straightforward rally races to more puzzle driven challenges like Gate Crasher, where racers have to smash through as many barricades as they can while trying for a good track time. Winning races also improves your relationship with real-life pro rally car drivers like Ken Block (who was a consultant in the game's development), whose voices are featured in the game. Gain a high enough rep, and they'll offer more personal challenges for you to overcome. Becoming best buds with these racers allows you to partner up with them for cooperative events.
What makes the PC version of DiRT 2 unique is that it's the first racing game that supports DirectX 11 graphics, making it the most sophisticated racing game available today. Unfortunately, our video card doesn't support DX11, so we can't comment on those features. Those fortunate enough to have one DX11 capable video card will benefit more from playing DiRT 2 because they'll be able to experience the extra touches that add more realism to the game. However, we'll attest that the game still looks great when operating in DirectX 9, and that's saying a lot, considering how the tracks are mostly comprised of dust, water puddles and dirt decorated with tall grass, rocks and drive markers.

We wish the game had more of a practice mode for new players to learn the tracks. There's Free Ride, where players can customize the event rules, but that's still a competitive racing mode. A practice mode would also make more use of the co-driver, which more-or-less acts like a GPS navigation voice to let you know what twists and turns to expect and recommends how you should handle them. They're generally used for a specific type of event and not much else, but come in handy when playing a track for the first time. However, even when set to simple mode, the co-drivers use a decent amount of jargon, and the general pace of the game means that they'll often spout out a list of instructions faster than some drivers can process them.

DiRT 2 promises a realistic rally car racing game, and apart from being shoved into a real-life race car and tasting sand in your mouth, it accomplishes this goal. It's also a game that's generally accessible to new and casual players, so it's not just about the hardcore driving experience. Any way you look at it, it's a well designed game that caters to a very broad range of racing fans.
Final Verdict



I got this game with my Dx11 card & man this game is so hard!! I had no clue on how to control my car with just taping the left or right put my car into the wall in the first race with the easiest setting. I am going to try it with my 360 controller & see if that helps. With keyboard this seemed almost impossible. Posted at 6:31PM on Dec 14th 2009 by Arnie