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Blizzard removes skill trees from Diablo III


Fans of the Diablo series know that for the upcoming third installment in Blizzard's action-RPG series the game developers have been working with a tree-style of architecture for their character skill system. Well, that seems to be officially out of the game design now, according to Blizzard's Jay Wilson

Speaking to site Diablo Fans (natch) Wilson states, "About that, we've decided to remove the tree-type architecture and we are moving into a purely skill-based system." Wilson admits that their new skill system is still in the early design stages and that they wanted to try out a few new ideas. He adds, "It differs from the World of Warcraft/Diablo II type hierarchical styles and is more of a skill pool/path than a tree per se." Since Diablo III's release date is at least two years away we think they have some time to come up with something.

[Via Blue's News]

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