Supreme Commander 2 gives up new screenshots and spring 2010 release date
Developer Gas Powered Games and publisher Square Enix have been fairly quiet of late about the status of Supreme Commander 2. The sequel to 2007's terrific sci-fi RTS game was announced several months ago but aside from a couple of previous and a almost unnoticed playable level at PAX 2009 there hasn't been much said lately on the progress of the game.
Today Square Enix announced that Supreme Commander 2 is now locked for a spring 2010 release and also provided a huge batch of screenshots that show off some of of the sequel's massive battles and a few gigantic units. Our question: While we are looking forward to the game, will Supreme Commander 2's release date put it in direct conflict with StarCraft 2?
Today Square Enix announced that Supreme Commander 2 is now locked for a spring 2010 release and also provided a huge batch of screenshots that show off some of of the sequel's massive battles and a few gigantic units. Our question: While we are looking forward to the game, will Supreme Commander 2's release date put it in direct conflict with StarCraft 2?
Reader Comments (Page 1 of 1)
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SupCom 2 and Starcraft 2 might both be strategy games but I hardly think there's a conflict. You play Starcraft for the wonderful story and fast-paced multiplayer. You play Supreme Commander for sheer size and chaos. As an RTS fan, I'll definitely be buying both. Starcraft 2's story will almost certainly grip me but I know on those lazy weekend afternoons when I just feel like zoning out, what I'll crave is a skirmish battle of truly epic proportions like only Chris Taylor can provide.Posted at 2:07PM on Nov 18th 2009 by HeXetic



There are going to have to some drastic UI improvements from the last game for me to even consider SC2. The sheer scale of the battle and quantity of micromanaging needed for every last unit made the first almost unplayable for me.Posted at 1:09PM on Nov 18th 2009 by Kevin