Barrel explosions in games are fun
It's the old cliche of showing barrels in first person shooters. Sometimes the barrels have no real world reason to be there in a level. They are just around for you to take a gun and shoot it, causing a big explosion that you hope will take out some enemies.
So how about an environment that is filled with barrels? Lots of barrels? Barrels that are just waiting for, say, a Redeemer fired by a player in Unreal Tournament 2004 to start the biggest chain reaction of explosions we can remember seeing in a YouTube video? There's no need to wonder about those questions. Just check out the video above for the answer. Oh, and check this post on the BeyondUnreal message boards for some info on how the video was made (here's a hint: the video isn't rendered in real time).
Reader Comments (Page 1 of 1)
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These explosions were amazing. How do they get explosions to look so real and amazing in some games? Check out Inside the Game you can recreate those explosions for yourself and find out exactly how they do it. Pretty cool
http://game-on.intel.com/eng/geekout/inside-the-game/default.aspx?iid=Inside_Game_SOT_UK Posted at 1:52PM on Oct 26th 2009 by Melissa Digitalis


This is a lot more impressive when physics are involved. Like in Crysis:
http://www.youtube.com/watch?v=YG5qDeWHNmkPosted at 9:11PM on Oct 11th 2009 by Matthew