
But Valve is also a successful game developer and also sells its Source engine for third party developers to use. Does Valve's ownership of Steam ultimately become a problem for the PC game industry? Gearbox Software CEO Randy Pitchford seems to think so. In a new interview with Pitchford for the November 2009 issue of the Maximum PC print magazine (now on newsstands), Pitchford says,"It would be much better if Steam was its own business. There's so much conflict of interest there that it's horrid. It's actually really, really dangerous for the rest of the industry to allow Valve to win."
In fact, developer/publisher Paradox Interactive did exactly that when launched its GamersGate PC game download service in 2006 and in 2008 spun off the that business into its own company. Stardock, yet another PC game developer/publisher, runs the Impulse PC download service that offers games from third parties.
Pitchford also believes that " . . . Valve is exploiting a lot of people in a way that's not totally fair. Valve is taking a larger share than it should for the service it's providing. It's exploiting a lot of small guys." We've emailed Valve to see if they wish to respond to Pitchford's comments but so far have yet to hear back.


Man I feel like I'm reading Atlus Shrugged all over again. I don't know anything that is behind the scenes that Randy could be talking about, but to punish Valve for making a system and bringing it to an absolute phenomenal height shouldn't be for them to blame. Hell, back when it first launched, people hated it so much but they stuck with it. They refined it with user feedback and created what it is today. There are other services to go too, and they are profitable. It is not Valve's fault that its service is basically number one on the PC market right now. Hell, they are about some of the only ones (Stardock in there also) that even give a damn about the PC market right now.Posted at 6:58PM on Sep 21st 2009 by sicsided