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PAX 2009: Star Trek Online hands-on impressions


Cryptic Studios is clearly ready to show people what they can do with a game that isn't a super hero based MMO. After creating the original City of Heroes (now owned and developed by the game's publisher NCsoft) and releasing their second such game, Champions Online, earlier this week, the dev team showed off a brief but playable demo for their next game, Star Trek Online.

During PAX 2009 we got a chance to play the hands-on demo which showed off both space-based and planet-based combat. The first mission has us commanding a Defiant-like starship who warped to a planet and found itself attacked by three Klingon Birds of Prey. The space combat was rather like the classic Star Trek: Starfleet Command games. While the ships were in 3D they operating in a 2D environment (no Wrath of Khan three dimensional thinking here, unfortunately). We could fire phasers, photon torpedoes both automatically and in arcs as we targeted the three ships. Our starship made quick work of the Klingon vessels so now it was time for our planetside missions.
Our character had four AI driven away team members as we beamed down to the Klingon base to capture it. The Klingons, naturally, were not happy to see us. We could target individual Klingons and then fire our phaser rifle in several different modes (beam, sniper, and more). After two waves of Klingons, we managed to take over their base only to discover that the Klingons had other plans.

They were heading to the planet that contains The Guardian of Forever, the time travel being-thingie at the center of the classic Trek episode The City on the Edge of Forever. Our final mission had us travel to that planet, take out even more Klingons and then speak to the Guardian itself (no we don't know where Harlan Ellison or Joan Collins were at the time).

And just like that our PAX 2009 demo is over. The game certainly looks good and its use of the Trek universe in a timeline that is several decades beyond the Next Gen/DS9/Voyager time zone allows it to use pretty much everything in the Trek universe (no J.J. Abrams alternate timeline here). The gameplay is definitely action based, much like Cryptic's earlier work. Our biggest worry about the game at this point is that it feel much like other MMO games.

Cryptic is getting close to launching the game's closed beta test so perhaps we will see some other aspects of Star Trek Online that will be more unique to the title. In the meantime we still think this could be a media-based MMO that will actually work out in the end (Matrix Online anyone). The game is due out in 2010.

Big Download's Penny Arcade Expo 2009 coverage is sponsored by:

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